Company: Activision Blizzard Is this yours? Price: $9 Posted By: dorel_puchianu via http://us.blizzard.com/diablo3/?rhtml=y
There are many features that are universal in the Diablo franchise. Point and click means that the mouse is mainly used for moving and using abilities. Diablo heavily relies on the need to get better items. Items are randomly generated and usually have many abilities assigned to them. Various maps in the Diablo world are randomly generated in each game, which increases the replayability.
Due to its randomly generated maps and "Hack and slash" nature, Diablo may be loosely considered a roguelike, though with realtime gameplay, graphics and sound. It was in fact originally conceived and pitched to Blizzard as what amounted to a graphical roguelike. The adventurer being based in a town above the dungeon and being able to use "scrolls of town portal" is a specific influence from Moria.
Angels are beings of the Light from the High Heavens. They are ruled by the Angiris Council, which consists of the five archangels, and which rules over all other angels.
Demons are evil entities native to the Burning Hells. They come in a variety of shapes and sizes and can wield a wide range of magical powers, depending on their type. The everlasting war known as the Great Conflict is fought between demons, who believe in pure chaos, and the Angels of the High Heavens. The three greatest demons, Mephisto, Baal, and Diablo, are known as the Prime Evils and reign over their lesser brethren.
Demons cannot exist naturally in Sanctuary and must be summoned through a magical ritual or somehow take possession of a mortal's body.
The Nephalem are the first generation of humans on Sanctuary. They are also known as Sanctuary's Children in The Sin War books. The Nephalem are the direct offspring of angels and demons, with the potential to be even greater than both.