It was hoped that with the popularity of Nintendo's Wii, sedentary in most cases, maybe unhealthy gamers would start enquire themselves off the couch and get a little physical movement going, and sure enough, some people even succeeded in offering the efficacy of a Wii workout regimen.
Well, now-days along comes a firm called Emotiv Systems and in one fell pounce, threatens to rollback all this great progress that kids made him. Emotiv has this pretty wierd looking helmet (minus that totally un-aerodynamic processing unit) which can actually enter your mind and read your thoughts, just like those medical things we've featured ad infinitum.But instead of some solid cause such as helping quadriplegics or enabling us to translate monkey talk, the so-called Project Epoc is designed to take video games to the next step by exploding your input features and removing even the minimal amount of calories burned through furiously smashing controller buttons. Because today's inventors probably aren't taking thought-control into consideration when coding for input ways of dealing with issues, the company is on hand with its Emotiv Development Kit, which get game makers three distinct methods for employing the helmet; the Expressiv suite picks up the brain activity related with different facial expressions, the Affectiv suite uses a player's emotional propose to affect in-game activity, and the Cognitiv suite is said to permit the user to "manipulate virtual objects using only the power of their thought".
Just as action control has opened up a whole new universe of interaction and gaming experiences, so could thought-control guide to a host of advanced titles and franchises: just imagine a game that resembles to Big Brother kind of way that pressures you to think happy thoughts the whole time, or a GTA-like thrill killer where your posse and victims can tell if you're sporting a vicious scowl or a funny face. It's still not clear when you'll actually be able to go out and buy your own Epoc, but we know that it's being shown off at the 2007 GDC, so interested parties should whip up some press credentials and try to finagle a meeting for all this.