The world’s only publisher of interactive fiction, Malinche Entertainment, is celebrating its fifth year in business this month with a doubleshot of good news for fans of interactive fiction and every fan of fiction books altogether.
After several months of supported research and development, Malinche Entertainment has launched its entire library of text adventure games for the Nintendo DS. Interactive fiction fans are now able to put any and all of Malinche’s text adventure games on their Nintendo DS in three easy steps.
Howard Sherman, Malinche’s President & CEO and sole Implementor, said that the Nintendo DS homebrew market blazed the trail in bringing adventure games to the Nintendo DS and Malinche took that work to the finish line. Malinche’s interactive fiction titles (all of them) are available for the Nintendo DS immediately at the company’s online store that can be found on their website.
Sherman added that their entire library of titles, from Pentari: First Light announced back in October 2002 to their latest title released just a few weeks ago, the entire Malinche collection can be enjoyed by the 80 million Nintendo DS owners out there right now. Malinche’s President & CEO and sole Implementor is a veteran game designer and technologist as well as an interactive fiction author. He is currently writing ''A Saint in Sin City'' an edgy spy thriller with murder mystery elements due Spring 2008.
Mister Sheman hastens to add that Malinche Entertainment does not suggest, encourage or endorse the jailbreak of an iPhone. He starts by saying that 'unlocking an iPhone is risky. ''The owner of the iPhone risks voiding their warranty and perhaps doing irreversible damage to their iPhone that Apple may decide not to repair under warranty. For the daredevils in the iPhone community who are thinking of unlocking their iPhone to load Malinche’s text adventure games hear me loud and clear: Good luck but you’re on your own. We’re not responsible if anything goes wrong and your iPhone turns into a brick,'' he continued.
Malinche Entertainment, by pushing the edge of the interactive fiction frontier even further, cruised into uncharted waters with an unlocked iPhone.
The same Shermand said, with a sigh of relief: “We took an unlocked iPhone and the ingenuity of talented folks like Craig Smith who ported Frotz to the iPhone. The minute we heard about iPhone Frotz we started testing all of our text adventure games on the iPhone. We were all a bit concerned since Malinche’s text adventure games are some of the biggest ever released. Fortunately, the immensity of my interactive fiction titles wasn’t an issue. We had them all loaded and running in less than an hour.”